EffectManager for condition in 3.5E
Hi :)
Just a short question, and it may be that I found a bug or unintended behaviour :)
In the 3.5E ruleset open the AttackManager code and go to line 339. There it reads
Code:
if EffectManager.hasCondition(rSource, "Prone") then
but I think it should be
Code:
if EffectManager35E.hasEffectCondition(rSource, "Prone") then
right?:) If this is correct, what is the intention behind that, because all the other conditions still refer to the 3.5E effect manager? :)
Best wishes
Kelrugem