Is there any way to "lock" the tag indicators in the Skill tab on the character sheet so that a player can't click into the tag entry and change it during play after character generation?
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Is there any way to "lock" the tag indicators in the Skill tab on the character sheet so that a player can't click into the tag entry and change it during play after character generation?
No, there are no locks on the character sheet.
That is for the table to discuss and monitor. We build for many table types. We want to give you the ability to play your way. That is why many features are open and not locked.
Maybe you could make it possible to edit the tag skills in a skill edit mode but lock them in general play mode? So can house rule away but not accidentally tag a skill.
That is how the NPC sheet operates and something to consider for sure.