Great! Sounds like we have 3 players. I'd like to have one more, but if necessary I'll run a PC/NPC as a filler. I'd like to hear more about the characters that people would like to play. If you know IH, then feel free to pick a class and traits and what not and post a character here. If you're not that familar with the campaign world, then just post the sort of character you'd like to play and we can work out the details one on one.
Here's the character starting stuff:
We'll use any of the Iron Heroes books and ONLY the Iron Heroes books. If you something else in mind, then let me know and we can see if we can work it out. But, otherwise, I want to try Iron Heroes in its pure form.
Ability scores are generated with the point buy system in the 3.5 DMG except that the starting ability scores are 10 instead of 8. Players will have 24 points to spend.
Everyone starts with two traits, but only one can be a background trait.
Remember, all skills are class skills, but be sure to check your skill groups. Also, some skills work differently in IH, so be sure that the skill does what you think it does.
A special note on crafting: don't blow them off. In a game where there are very few (if any) magic items, mundane items become much more important. Also, armor and weapons can get expensive to make and repair. I also tend to have down time between adventures and between adventures which allow characters to go off and do their own thing for a bit. This can be a Thief using her Bluff and Diplomacy to start up a few business deals or an Armiger using his Craft (metal tools/trinkets) to make a kick *** suit of armor.
All characters start with two feats at 1st level. But, remember that the Feat Mastery system may mean that you aren't qualified for all feats based on your class.
All characters start with 100gp.
I don't worry about encumberance within reason.
I'll write up more about the background of the campaign world tomorrow.