@PhilAdams,
Okay, I was able to recreate with my local files. I'm not sure what is unique about the MGT2 portrait base/mask graphics; but I've filed as FGU-809, and asked Carl to look at it when he gets a chance.
Regards,
JPG
Printable View
@PhilAdams,
Okay, I was able to recreate with my local files. I'm not sure what is unique about the MGT2 portrait base/mask graphics; but I've filed as FGU-809, and asked Carl to look at it when he gets a chance.
Regards,
JPG
Awesome! I went ahead and ran the update again tonight, deleted and copied over the tokens/portraits folders, and confirmed this was still a problem for me.
Thanks!
Yes, i updated, made a new campaign. The problem persists.
Also a note. When I am in the assets window. It doesnt matter what i have choosen, the folder button always open the token folder. It is ok with me since i am fairly FG proficient, but for a new user it might be confusing?
/H
@Honken,
Are you specifically talking about portrait tokens automatically generated after assigning portrait to a PC? If so, that is the same issue that PhilAdams ran into, just a different view of it.
Or are you talking about tokens not visible in the Assets view at all?
Thanks,
JPG
Sorry for being unclear, i thought i was confirming PhilAdams. I mean that the portraits cannot be seen when you want to add a portrait. If i open the asset window, portraits can be seen there, but not in the "asset" window where you click portrait to add it to the character.
/H
Ah, great. Thanks for clarifying. I just wanted to be sure that it wasn't a different issue.
Thanks,
JPG
This problem has been removed in the latest FGU release.