Release Updates for April 11th, 2023
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Shadow of the Demon Lord Terrible Beauty (Shadow of the Demon Lord)
- [Updated] Parcels and Equipment
Shadow of the Demon Lord (Shadow of the Demon Lord)
- [Updated] Players Guide Fixes
- [Updated] Ancestries
Shadow of the Demon Lord Adventure Pack 4 (Shadow of the Demon Lord)
- [Updated] Parcels and NPCs
Savage Rifts(R): Arcana & Mysticism (Savage Worlds Adventure Edition)
- [Fixed] Missing MARS Frameworks!
2E Ruleset (2E Compatible)
- [Added] Support for CoreRPG blood splatters
Rifts: The Garnet Town Gambit (Revised Edition) (Savage Worlds Adventure Edition)
- [Updated] Reference manual tidy up and corrections
Savage Rifts: Blood and Banes (Savage Worlds Adventure Edition)
- [Updated] GM Reference Manual updated
- [Updated] Racial abilities and minor update
Savage Rifts(R) North America: Empires of Humanity (Savage Worlds Adventure Edition)
- [Updated] racial abilities updated
Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
- [Fixed] Minor bugs
- [Updated] Dog Boy and Breed Advantage updated.
Savage Rifts(R): Tomorrow Legion Field Manual (Savage Worlds Adventure Edition)
- [Updated] updated racial abilities and some cross references.
- [Updated] Dragon Hatchling Frameworks update to contain all the base Hatchling abilities.
Cyberpunk Red - Tales of the RED: Street Stories (Cyberpunk Red)
- [Updated] Encounters that reference # of PCs changed to use random encounter types keyed of the number of PCs in the Party List
Cyberpunk RED Data Pack (Cyberpunk Red)
- [Updated] Encounters that reference # of PCs changed to use random encounter types keyed of the number of PCs in the Party List
Cyberpunk Red: Core Rulebook (Cyberpunk Red)
- [Updated] Encounters in the GM module that reference # of PCs changed to use random encounter types keyed of the number of PCs in the Party List
- [Updated] Random Encounters in the core module reworked to use sub-tables, and those that reference # of PCs changed to use random encounter types keyed of the number of PCs in the Party List
- [Fixed] Typo in Popup Grenade Launcher
Breath of Life - The Spelljack (5E Compatible)
- [Updated] For the changes in the base PDF
- [Fixed] The descriptions for spellslinging bows/crossbows