Yup, as Griogre mentioned. Granted you really needed to use the pre-gen characters to play it, but I've frequently entertained running the Dragonlance saga from start to finish in 5E...
Yup, as Griogre mentioned. Granted you really needed to use the pre-gen characters to play it, but I've frequently entertained running the Dragonlance saga from start to finish in 5E...
Yeah, I picked that book up at a Barnes and Noble back in the day. I wanted to have it for the novelty (the book series were my first few Fantasy novels), but the type of games I like to run aren't really amenable to such intense rails.
Non campaign-specific stuff. Converting* all these highly customized adventures (I'm looking at you Dragon Queen) is quite a challenge.
I also asked for them to perhaps release some sort of conversion guide (crosses fingers that something already exists and I've just been unable to locate it). Everything is pretty easy except 4th Edition. There just does not seem to be an easy way to correlate skills, attributes, attacks and such to 5e.
* I meant "converting to a custom campaign setting"
Not in my campaigns. Greyhawk is my first choice by a mile.
I also voted for Athas, because I'd like some psionics to play with. Also, a friend of mine wants to mash together Conan the Barbarian and Mad Max into a campaign using Dark Sun, and that seems like it could be fun.
I voted the same way :) Dark Sun was always my favorite and I think that Eberron would work really well in 5e
I voted for Greyhawk. I know it's not a Wizards product, but I'd really love to see Kingdoms of Kalamar come out. I think it was so well thought out, complete, and set up for adventure and the kind of intrigue I like to encounter when I play games.
Birthright, Greyhawk, Dragonlance, Forgotten Realms.
Spelljammer, Dark Sun, Eberron.
I always have loved Spelljammer. It is a great way to connect alternate campaign worlds and give the higher level players a toy that makes them feel special.
- Robert