IMHO... RP = let the dice decide, not that I need to be a drama major
D&D background...
- I've played (or have wanted to get back to playing) since 1981. PnP consistently through 1987.
- I took a long hiatus and didn't get back to D&D until BG, IWD, and NWN.
- I started on FG in early 2017.
- I know my way around FG as a player.
- For now, I want to just be a player in FG, not DM.
Why I'm trying to get into a consistent game...
- I am not a player that speaks in voice, nor buying into the expectation that me, as a player, needs to “be” the character.
- For me, RPGs have dice because the dice decide the results of my actions/play, relative to the role I play in the party.
- I'm leaving my D&D group because the DM expects me to speak for my characters, but I'm not very creative... not in my personality.
- I play as more of a strategist--not min/max, but I build my PCs with the expectation that I'll roll dice to determine outcomes, not that *I* need to *be* my character and then have my dialogue (which is a challenge, full disclosure).
LFG...
- I'm a strategist, but definitely not a min/max player.
- I want to be in a game that allows the dice to determine outcomes, and absolutely not that I need to be a pseudo-theater major to succeed.
- I really just want to say that, "(1) my Orc Barbarian tries to Intimidate, (2) I roll a d20, and (3) does s/he succeed or not?" ... NOT (1) "DM: What does Brash say to the castle guards", then (2) if my me-response doesn't fit in-game, then I fail. (3) Brash doesn’t;’t know what he is saying?!?!
- I realize that "RPing has different definitions for different people, but for me, I have "role" and the dice decide the "play".
Days: Tuesday, Wednesday, or Friday nights, hopefully beginning at 8:00pm Eastern (7:00pm is okay) and done at/by 11pm.