Remember that the calculation should be (damage-RD)*multiplier so automatically applying the multiplier to the dice roll will probably not suit your needs.
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Thank you for reminding DR rules.
We are playing a Supernatural-inspired campaing (inspired from the TV show) and characters don't have any armor on them. (EDİT: The monster they are chasing either)
Apart from that, I totally have forgotten the DR rules you mentioned :D I am a brand new GURPS GM. So, thanks again.
That's a GREAT job, thanks a lot
Hi! Try, instead of a decimal number, using a fraction. For instance, in your example, you'd achieve the intended results by typing </die 1d6*3/2>.
Maybe this is also coming in handy: https://www.youtube.com/watch?v=huFgen7-TUQ
Nice regards! ;)
Yummy !
when importing from GCA if there is an & the import fails eg spells from the Communication & Empathy college. you have to go into the XML file and hand edit the & out
Where is the source for this ruleset hosted now? The github looks like it wasn't updated in a long time.