Damage Types and Immunities in C&C
Hello,
I've been making my own FG module to convert Barrowmaze to the C&C ruleset for my players and have come across an 'issue' so I was wondering if anyone could help shed some light on what I can do.
Basically, using fire damage type as the example, I've noticed that monsters have immunities setup but none/most? (that I've found anyway) have damage types applied where applicable. Fire Mephit's Elemental Attack is a perfect example - have it attack a Fire Elemental and it'll do damage. Since this is something done BTB/RAW I did some analysis and based what I found and on the documentation from the wiki for CnCEffects this is possible by the FG C&C ruleset. (I've did a proof of concept with the fire monsters mentioned)
FYI ... This is also an issue with some weapons for characters as well from what I've found.
Anyway I know that C&C isn't as fully fledged out as 5e I'm cool with that, but I would love to have this built in and in order to not reinvent the wheel, I'm wondering if anyone has already created their own packet/mod to add/correct all these damage types? I've tried looking on the forms and don't see one but I'd figure I'd ask because if so and someone is willing to share that'd be great as this will take some in order to create something to parse through the xml and fix it esp. since there's so many monsters and permutations and so on.
Alternatively if anyone knows of an existing tool that could potentially help with this that'd be great.
Thanks,