New to Fantasy Grounds, Some Basic Questions for Running an AP
Hi, everyone!
I've been running campaigns with MapTool for quite a while. However, building everything myself has become a huge pain (especially since Paizo's digital maps, as I'm sure people know, do not have reliable grids). I'm considering switching to Fantasy Grounds, but I'm a bit confused and not sure how much it is going to cost me or what I need to buy.
I know that at a minimum, I need to buy the Ultimate subscription and the individuals modules for the books from the AP. What I can't figure out is how much of the Pathfinder rules are included in FG by default and what I would need to rebuy. Do I need to buy the CRB? If I have a player who is a Spiritualist do I need to buy Occult Adventures?
Also, I use a fair number of house rules - how much freedom does Fantasy Grounds allow for tweaking the ruleset?
Thanks for any help. :)