The steady hands edge seems to be giving a -2 to shooting. I think it is just how it is coded.
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The steady hands edge seems to be giving a -2 to shooting. I think it is just how it is coded.
This has to do with the Ignore syntax for the Effects line not doing anything. The sheet is parsing [Ignore #UnstablePlatform] as [#UnstablePlatform] which just applies the Unstable Platform effect to a character permanently.
I posted more about it here: https://www.fantasygrounds.com/forum...582#post432582
Thanks, yeah, sounds right.
Deleting the [Ignore #UnstablePlatform] fixes it short term. Otherwise it is the unsteady hands edge hehe
At least it looks like Ikael is working on the implementation of the "Ignore" sintaxe. I've been waiting years for this day :P
Yeah, it isn't that big of a problem