Thank you very much for your very prompt response and the information and workaround idea.
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Hi, Yesterday when starting Curse of Strahd I had some people wanting to use the "hexblood" race from Van Richten's Guide to Ravenloft".
The "race" table was missing the "hexblood" race from Van Richten and Curse of Strahd.
The "background" table did include "haunted one" background from Van Richten's guide.
Why was the "hexblood" race missing?
Are other things missing too?
Lineages aren't really races. They are templates to tack onto another race. The best practice is to use the wizard to build up the character and then replace the portions on the character sheet that you wish to replace with the lineage. The wizard unfortunately doesn't have the ability to work with these types of templates that are provided.
Hi,
I'm trying to upgrade a rogue to level 3 and have Tasha's Cauldron of Everything open as a supplement but I can only see the archetypes from the PHB none of the new ones like Soulknife. Is there a way to find these please?
I'm seeing them fine. Are you sure you have Tasha Players open? They don't appear in the DM copy of the module.
Ah no sorry I didn't realise I needed the player book open as well so just had the DM one! Found them now. Thank you for your help!
Hello! I am having an issue with the Character wizard, its worked mostly fine for 3 of my 5 players, but the last two both are playing paladins and are at lvl 5. However the spells that the Character wizard is offering is only what would be offered to a lvl 4 . If we up them to a lvl 6 it the offers them the spells available to a lvl 5.
Like a lvl 5 paladin should have 4 1st lvl slots and 2 2nd lvl slots but its only giving them 3 1st lvl slots.
Also with a monk in the character wizard it doesn't give anything to track ki points.
The character Wizard won't set up ki points for you. You'll need to do that yourself, See video eight here https://www.fantasygrounds.com/forum...112#post492112
Hi. I havent bothered to browse through 80 pages of text to see if anyone has reported this:
When selecting starting equipment, the list of weapons etc is populated with everthing from soulknives to silvered quarterstaffs, and not only "basic" martial or simple weapons.
So, I am now having to have my players select the buy option unless I want to severely restrict what they can pick from their list. Also, it seems as it populates a bit different from char to char.