Ive just had several people test and confirm it works for them.
I have just uploaded a new build just in case and will do the same for MoreCore in 3mins time.
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Ive just had several people test and confirm it works for them.
I have just uploaded a new build just in case and will do the same for MoreCore in 3mins time.
thanks and the two new videos are great as well
I have a new build to upload and my internet is dying!
I think I have removed teh current buld but I cant get the new one up....
Stay tuned... in the next 12 hours a new version will be up with a bunch of fixes and tweaks.
A new extension and a new Players Handbook have been uploaded.
Classes are now enabled and you can drag and drop the class on to the Character.
This will update your Level and your Attack Bonus.
It will tell you how many HD/HP to add
Plus any Abilities to add
And any Spell Slots to add
https://www.youtube.com/watch?v=Q6Ad...A-UTJ-VmdB9VDY
There are now three videos in the playlist -
Low Fantasy Gaming on Fantasy Grounds https://www.youtube.com/watch?v=Q6Ad87N0YLY
Low Fantasy Gaming - Using Magic on Fantasy Grounds https://www.youtube.com/watch?v=w25k1aDNFRA
Low Fantasy Gaming GM Setup on Fantasy Grounds https://www.youtube.com/watch?v=bnlLVLCBMKw
Nice videos.
Dragging classes to the character sheet doesn't update anything except add the button next to the class field with the class information.
Hola everyone,
New updates with help from monkeyboy_9000 and kelrugem
Really, really big thanks to everyone who has contributed to this extension and the reference materials. It was very much a team effort and I really appreciate the efforts of everyone involved.
Have fun - and be sure to check out more Low Fantasy Gaming resources over at https://lowfantasygaming.com/ including the newer Deluxe Edition.
New version of the extension uploaded which supports the classes and some other material from the Deluxe edition - but you need to enter that data in yourself.
Hey firstly, thanks for doing this extension.
Would here be a good place to ask for some help with a script problem running an encounter? Worked fine last week - now not so much.
I would ask in the tech forum but it says it needs to be reproducible free of extensions and this doesn't apply in this cast (since It works fine when I turn the extension off).
Any help would be appreciated - I'm sure it's something simple.