In a recent fight, I had one NPC shooting down from a elevated position (about 20' high) onto a PC below him. However, on the map we were using, the tokens were adjacent, so FGU interpreted them as being in melee, as opposed to being 20' distant, so counted the Ranged attack as melee and added in the appropriate Gang-up bonuses. Is there a good way of avoiding that in the future?
The other problem was that I was using LOS in FGU, so targeting became challenging. I suspect we'll see the same thing with the new "pit" options, but again, any suggestions?
Thanks!