#1. Can you give me an example of how it is not calculating correctly so I can see if it is just FGU or also happening in FGC?
#3. Yes, the decimals are intentional because most of values shown in the tables use 1 exhaustion point every so many rounds. Here are the charts:
Attachment 37347Attachment 37348
I couldn't think of any other way to track it than to use decimals. The ruleset tries to track if rolled a move using one of the paces, attacked with melee, ranged or spell. Then it applies the appropriate amount. It doesn't have a way to track things done outside of the Combat Tracker though. I will look into the code to see if it is still tracking those appropriately though.