Hi,
Our DM has moved characters into the party sheet but all the charater scores are showing as 10's. Is there something we've done wrong in terms of moving the characters over?
Thanks
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Hi,
Our DM has moved characters into the party sheet but all the charater scores are showing as 10's. Is there something we've done wrong in terms of moving the characters over?
Thanks
What ruleset are you using?
How did the DM move the PCs to the party sheet? Where did he drag them from?
It would be useful to provide a screenshot of the party sheet and a couple of the PC sheets.
Ruleset 5e
Drag from top left to Party Sheet
Sadly I can't seem to post the screenshot, this is one of my first posts so I'm not sure if there's a post requirement to unlock adding images
Go advanced doesn't give me a toolbar, I'm assuming it's my low post count again.
Not sure on the extensions, mods we're running are PHB5e and I believe the dm is running HotDQ from wizards too. Not sure there's much else other than that.
What we have noticed is that it's only for imported characters. We've gone back to previous levelled server owned characters and the details are correct. as a work around we've updated these characters. So i'm guessing there was something wrong with the recent import.
Make sure you're not viewing the website in module mode - if you are, click "Full Site" at the bottom of the page.
Your attachments will need approving because of a low post count, but you should still be able to add attachments.
When you are replying, click the "Go Advanced" button to the bottom right of the reply window. This will give you a new reply window with a lot more buttons at the top. Click the paperclip button to be able to attach files:
https://www.fantasygrounds.com/forum...chmentid=29229
May be you have some format data copied as well.
Apologies for the late reply, it was getting late in the UK. Yes, for some reason the Chrome browser on the latop showed the mobile version of the site which is odd.
I've attached the Party sheet, we have one character showing ability scores as 10's with zero modifiers and a second character showing ability scores as 10's with the correct modifiers.
For the bottom two charaters we loaded earlier server versions and updated on the server so that corrected the issue.
Last night we had a similar situation.
Just some background first:
We are starting a new 5E campaign. Yesterday we started moving characters from offline to Fantasy Grounds. The GM created a new 5E campaign in FG, afaik without any extensions.
Since I have Ultimate and most 5E rulebooks, I had my character prepared with the character manager previously, mostly in order to export it and create a PDF, because we started the first part of the campaign as a F2F round. Which worked quite nicely.
For the same reason another player asked me if we could create her character in FG as well. I had a campaign open, she connected we created the character, exported it and created the PDF.
Yesterday when I connected to the new GM (also Ultimate) I could just pick my previously created character.
The character for the other player was not available. So I went back to the character manager, imported the XML there, reconnected to the GM and was now able to also pick the second character. Our GM cleared ownership of the second character and the other player could now use her character. She has FG demo and as far as I know this doesn't allow for character management, that's why I imported her character, too.
The only strange thing was, both our imported characters had all abilities reset to 10. Wasn't a big deal to fix this quickly, but it was strange.
Both characters are and were fine in my character managing mode.
I just did the exact same thing as Speculi described with the same result. I created a character in manage mode on my son's free version. Then went into my Ultimate login on a diff computer, imported the character and have all its abilities at 10 even though that is not the case when they were created and saved. I'm assuming I'm just not experienced enough and am doing something wrong. What am i missing??
Local mode (i.e. Manage Characters) is always a bit quirky for me. So, I tend to rarely use it for anything other than viewing characters already in campaigns when I am disconnected. It's not the easiest thing to account for because you have characters created with content you probably don't have access to because your GM has paid for it, but you haven't.
Also, I would say that we would need to see an export of the characters to see what is going on
Actually, I would attach an export of the sheet from manage characters, then export it again from inside the campaign. Also some screen shots from the campaign with the circled/highlighted errors would make tracking this down the easiest.
The original export file would be best. Then, we can see if the data got exported incorrectly, for imported incorrectly, or something else is going on.
Regards,
JPG
I dont use Manager Characters for editing.
For making a new character I just use normal campaign login, create and export. Then email the GM the XML file for him to import.
If I need to update a character already in a GMs campaign, thats when I use Manager Char, I find the campaign and then export my character, then login as normal and import it to my local campaign. Make any changes needed, then export it and send the XML to the GM for approval and he imports it into the campaign.
Thanks Samarex, that's what I've figured out since posting. It's a simple workaround, better to leave any programmers out there to work on Unity than something as small as this. Enjoy!
I'm having the same import/export issue with ability scores appearing as 10's on import. The export XML contains the correct data.
Any update on fixing this import issue? This has been ongoing for months with no resolution, will it ever be fixed?
Just to clarify the problem I am seeing:
I import a character xml into my managed characters.
I check the character over and it looks fine.
I then join the DM's game and import my character from my managed characters.
When I check the character on the DM's game it looks fine to me, but the DM states my abilities are set to 10.
Logout and back in, my characters ability scores are set to 10.
What version of FG are you using? What version is your GM using?
What ruleset are you playing? What version is the ruleset?
What extensions does your GM have loaded?
Can you please post the character XML files from both before the import (when things look right) and after rejoining the campaign when they are wrong?
Also, was the character created wholly in FG or was it created using an import or converter from another character creator?
I have the same problem. I am DM, I have Ultimate license. No modules or extensions. My player has created a character using Demo version. He connected, and imported it using PC window, it shows up but I see all his abilities as 10, he sees them as what they are. I also see his character, and another unnamed character in both the top right and the Character Selection window.
What version of FGU is being reported on the launch screen for both the GM and player? [should be v4.0.0 (2020-07-07)]
Regards,
JPG