Need to 'jury-rig' up a Kobold playable race until APG comes out.
Greetings folks,
I have a new addition to the Fantasy Grounds Table and he wants to play a Kobold (which is why I asked in another thread about the Omens guide). I usually let players play whatever they like within reason and a Kobold is fine.
I can probably get him to use the Goblin Templet for now until later. Do you folks have some suggestions on stat adjustments?
I was thinking (-2 Constitution, +2 dex or +2 intelligence), Darkvision, small (same as a halfling) maybe some affinities for sorcery class or 'draconic heritage' things.
What sounds appropriate but not too overpowered for a kobold? (can Kobolds ever be overpowered?)
Thanks!