Originally Posted by
Moon Wizard
I think this is going to have to be an iterative concept. I'm already spending too many cycles on the panel that I should be spending on FGU. Since there are no APIs to do that, it would require implementing and documenting even more APIs. I even thought about making the chat a floating window instead; but I'm worried about whether the current FG client would have crashes since there are many places in the FG code that reference chat window and chat entry, plus ongoing chat log storage in the control itself. As I was saying, the whole chat window usage needs to be reviewed and redone. Unfortunately, this will have to be an effort for another revision.