Are all the XML files in a dev campaign necessary?
I'm putting this here as I'm not sure where else it should go. I'm not having a glitch, it's more clarification whether all the cumulative files in a dev folder are needed forever. (Since the work was started in Classic I'm finishing it in Classic - also, FGC's ceiling serves as guardrails for breaking up a large mod for min spec machines.)
I'm splitting the OSRIC mod as discussed elsewhere on the forums here. Unlike most people who make things for fantasy grounds, I don't know XML so I work entirely using the fantasy grounds interface. I copied the main folder, made some final edits, deleted out non-GM parts, and then further copied that folder so each part I would split the GM part into would have its own dedicated dev camapaign/folder going forward.
But each time I do this, I'm making another 10+ gigabyte folder on my hard drive since the original OSRIC folder was a work-in-process since early this year. Most of the files in that folder are XML files made each day I logged in to FG and worked further on the OSRIC mod. Do I need each and every one of these XML files that cumulatively take up 95% of the space in each copied campaign folder? If they're reversion/backup files or just "WIP" files, I'm never going to revert back to work I did in April, for instance.
What (if anything) can be safely deleted so that 60 gigabytes of space on my SSD isn't leased forever to these dev folders?