I just noticed that there is an NPC from one of my modules called Black Mold, it has poison with "Resistance Roll Table" as the attack table, but I don't see it in the drop down, how do I get this for another NPC?
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I just noticed that there is an NPC from one of my modules called Black Mold, it has poison with "Resistance Roll Table" as the attack table, but I don't see it in the drop down, how do I get this for another NPC?
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If you open the RM Tables, you can drag the link for the RR table to the Attack Table field of the attack.
Doesn't seem to work.
Yeah, I just tested it and it doesn't seem to work right now. I know it used to because I have some PCs in my campaign with non-attack tables in a couple of their attacks. In the meantime, just drag the RR Table to the table resolver from the RM Tables.
Also if a RR is rolled without a RRTarget effect on the person rolling then it will added the RR to the Table Resolver so when the GM resolves it then it will open the RR table.
Dragging the Critical tables and RR table into the Attack Table fields broke with the last update (possibly earlier, but I use this process frequently in NPC's and items so I think it was the last update). My Light Elemental is not happy that he can't envelop and do his D electricity critical to 18 skeletons through the Table Resolver.
Thinking about it, I do have to say that using the RR table as an attack isn't going to work anyway since a RR is something the defender rolls and not the attacker. So just having the defender roll the RR will bring up the table so the attacker and defender levels can be cross-referenced to see if it is successful or not is the best way to do it if it isn't related to the base spell attack table.
I do need to get the attack table on items to accept criticals again though because that is something the attacker does roll and it can really speed up the AoE attacks that do criticals.
Being able to drag and drop the the crit tables in is certainly more useful. However, in my sessions there are usually 10-20 NPCs on the tracker along with 10 PC's and pets etc. which makes it very hard to find one specific NPC from the map in a list of similarly named NPC's in the combat tracker. Many attacks require using the RR table without using the Base Attack Table - such as Melee Scuffle, poisoned weapon, etc. So I have my PC's and NPC's set up with attacks that pop the RR table automatically into the Table Resolver where you have the character sheet for attacker and defender nicely linked and clickable. Without that, for each attack I have to scroll up and down the Combat Tracker to find them. It also queues the events for me when they have attacks that require a sequence of rolls to determine success and failure.
Melee scuffle is a good example:
- Attacker rolls the skill
- If skill successful then Attacker pops the RR table into the queue
- GM clicks the defender from Table Resolver to do a Move RR (otherwise I'd have to pick out this single defender from a long list of similar NPCs)
- If defender fails the Move RR then Attacker does an Unbalance Crit attack which pops into the Table Resolver queue as a crit only attack which can be easily applied because the defender is linked.
So this whole attack relies on your drag and drop feature for RR and Crits to manage the sequence and resolution in a quick and easy way through the table resolver. I was delighted when I first read your older post talking about it.
I haven't found a way to get the attacker and resolver into the Table Resolver except through an attack like this and it is great since it avoids me having to scroll up and down looking for NPC 18 in the sea of NPC's to apply the results manually.
Ah that makes sense but this might speed things up for you a bit especially until I can get the attack table issue fixed. You as the GM can always just double click the token on the map to open the NPC or PC character sheet. Then you can roll the RR. If there is an effect to apply drop it on the token. That should prevent you from having to track down an entry in the Combat Tracker which I agree can be difficult to do at times. It doesn't help if you need to apply damage to them though.
Yes thanks - no complaints, just giving a "unreal world" example of how I use it. Clicking the token is useful too...but not when the Elemental token is on top of the targets (it has to be moved then to get access)...again, no complaints just the way of it. I'm a big fan of using the target selector box for these stacked situations so it works best through the Table Resolver.
It actually didn't make it into v2.x conversion but should be in the next release. The difference is you will have to drop the tables on the Attack Table label.
Nice, thanks!
The update earlier today includes the ability to add the non-attack tables to the Attack Table field.
Should we have seen this working yet, or is there a release schedule that means this is still pending for a yet-to-come update? In my testing it doesn't seem to be in effect yet.
Yes, it went out with v2.3.0. I just tested it and it is working for me. Are you dropping it on the Attack Table label for the item and not the actual field?
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Ahh...that is it; I was not dropping it on the label but rather in the blank field or on the expanded white list of tables as previously. I thought, at first, the distinction you were drawing was that I should drop it into the list now instead of the blank field. It never occurred to me to drop on the label and expect a result. But, yes that works. Thanks much!
Yeah I had to change it because the string field is disabled in this version so it wouldn't accept the drops.
In my experience, you must open the iron crown symbol for the RM Tables, expand the Other Tables category and then drag Resistance Roll Table onto the phrase Attack Table in the item card. Just tested and that worked.
Hi johnecc,
The drop down only has attack tables in the Attack Table field. You need to do what CaMac Al Stac said and open the RM Tables then drag the link to the Attack Table label on the item/attack you want to the non-attack table with.
Dakadin
FYI, the Drag/Drop for RR table is not functioning any longer.
I'm not sure when it stopped working, since I do not usually use this method.
But Deathloc over on the unofficial ICE discord was trying to get RRs working and I was trying to assist, that is when I discovered it.
FG 5.1.6
CoreRPG 2026-03-01
RMC 2.3.28 (2026-02-10)
No extensions
https://i.imgur.com/Oti45Hh.png
I don't have a solution; but I can confirm after one to the big updates last year this broke. You can no longer drag any Other Tables or Criticals and drop them for use as a type of Attack Tables; only those labeled as Attack Tables in the RM Tables widget will work. I suspect, but haven't tried, renaming the RR table section of code as an attack table and then including it in a Mod file would allow you to do this again. You'd end up with an Attack Table called Resistance Roll Table and an Other Table called Resistance Roll Table. I might have time to do that next month and then I'll report back.
Fortunately (but unfortunately for a programmer) RM is so flexible that it requires almost every table in the system to show up as some sort of "contest" or attack that others must resist...skills turn into RR as well as spells; items turn Crits into attacks, etc. I particularly used to love using the Influence Static Maneuver table to trigger an RR from the PC's with the Empathy or Self Discipline stat bonus - how else could they say no to that "femme fatale". Now I have to do more steps; but no more than when it was pencil and paper days.
I will take a look at it and see what I can find.
This was my mistake for not double checking if the onDrop function was still working for the attack table label when I updated the item windowclass. Basically the setValue wasn't filling in the attack table field because of the change to a combo box. After thinking about it there are times it is useful to use critical tables also for things like the vacuum spell. What I did instead was just change the drop down for the attack table field to include all the RM tables. This means you will no longer have to drop the table on the label since you can just select it from the list.
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I haven't been able to play in over a year now so please let me know if you see any other issues and I will try to get them resolved.
I just did some quick tests and don't see any issues with it in RMC and there wasn't an update last week so it is likely something else.
Hi Dakadin,
thanks I had a coding session together with my players and got a bug free enhanced version of the extension for FRPG. Could you send me a link to the RMC main package code- I could try to extract the nessessary code for FRPG with the help of a LLM and perhaps get an version, that is undependent on RMC (nessessary for official release of FRPG package)?
We discussed something like this in discord chat in the past already. Would be happy, if I get a positive response from you.
Thanks
Micael
Hi Micael,
Why are you putting this in this thread? The ruleset is in the FG rulesets folder along with all the other rulesets as RolemasterClassic.pak. Just rename it to a zip file instead of a pak file and you should be able to extract it.
Dakadin