Conditional Action Effects (IF, IFT, and IFA)
Just want to verify that there is no functionality for this in FG. It looks like "IF" covers the PC and "IFT" covers what the PC is attacking, but there isn't a "IFA" for something attacking the PC. In other words, there isn't any way to do this:
IFA: SIZE(=medium); AC: 1
Also, I can't get CRIT to work with IFT. This coding does not set the crit range correctly when the IFT condition is used:
IFT: TYPE (giant); CRIT: 19
CRIT: 19 works
IFT: TYPE (giant); DMG: 1d8 works
But if when I swap out DMG with CRIT it doesn't work.
For reference, this is all around conditional coding the 5e Feat "Giant Slayer".