LFG in one shot Mischief Makers
The Hook
You are in the Town of Oallhelm on business, well the outskirts of the town really. People seem to be fleeing along with the town guards (the very few the town had). Vice Constable Murray starts shouting that he will pay 5 gp per Goblin head and wolf belt. He sounds desperate. It is late afternoon and you see smoke coming from the center of town you think. As the commotion is going on and the Vice Constable is pleading some goblins and a wolf come up towards you. ROLL INITIATIVE! And afterwards decide if you want to help this town against its Mischief Makers.
D&D 5E
I would like to run a “one shot”. It will take about 4-5 hours of game play. So I am thinking of making it 2 sessions. I would like to run it on 30th of July at 0900 JST (1800 MDT Friday). It will be an adventure that is to take you to lvl 3. This module is from the series Dungeons on Demand. It is made by the book. You can just download the “Demo version” of FG to play. For talking will be using Team speak.
What is allowed for character creation
Starting gear from class and background. Make characters at level 2 using point buy, PHB, EE, and SCAG. You have 200 gp extra to spend and 1 potion of healing on hand.
Extra stuff.
I am a new DM (have a couple of games under belt now).
Long and short Rest- There is something pushing you to not let you long rest until you take care of it. Proably can short rest once before you solve it.
Light- It is evening, so dim light.
RP/Fighting/Exploring ratio: 40%RP/50%F/10%Ex
Type of players- New, team oriented, Lots of NPC to talk to
How many players- 3 to 7. (Best is 4-5)
I really like it when players describe their attacks and other actions. I don’t feel the DM is the only one telling the story. So entertain me.
Fantasy Grounds Game calander.
https://www.fantasygrounds.com/calen...ex.xcp?id=2104