Castles & Crusades Rule Set – Official Announcements & Updates
Trollzah! Our Updated Castles & Crusades ruleset and other C&C products can be found on the Fantasy Grounds Forge - https://forge.fantasygrounds.com/crafter/253/view-profile.
As most of you have surmised, our old fantasy grounds product line, which was outdated and very broken, has been retired permanently. It was started in the early days of Fantasy Grounds and never really got the support it needed. In the last 2 years, TLG has stepped up and committed to bringing a fully supported new product line that not only is updated to the current FGU standards but also has been brought in house so that it could be maintained properly over time. Development on new products is active, but will be released by company developers when they are available at their own pace.
A few important things about this ruleset:
The Quick Start Guide (QSG) has fully equipped pre-generated characters that you can use right away. To activate them:
- Go to the sidebar: Modules --> Activation then choose ruleset filter and make sure the QSG module is activated.
- In the Modules window click on the QSG and look in the right window for the contents list.
- Find the pin entitled "Pregenerated Characters" and open it up.
- A window will popup with 4 pregen characters. Simply click on the green plus for each one and this will add the four pre-gens one at a time to your character roster to use.
For those of you that are have been using the Legacy ruleset, you may be wondering how to open and use your preexisting campaigns. Not to worry, the new ruleset is completely backward compatible. You just need to complete a few quick steps to get your adventure back up and running. We have put together an informative guide to help with this process. You can find it in our bag of holding, our free downloads page here: https://trolllord.com/bag-of-holding/
**Disclaimer - Please keep in mind that our older legacy products are no longer supported with the new release so they, plus extensions, mod files, etc. are not guaranteed to work and may contain outdated or inaccurate information.
We would like to also thank everyone that has played and supported our products over the years, we are a small company but we try to be as big as we can when it comes to helping folks enjoy gaming. We look forward to 2022 being a big year in gaming for everyone. Trollzah!
Troll Lord Games
Official Troll Lord Games Discord: https://discord.gg/trolllordgames Feel Free to Share!
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New Release! The Adventurers Backpack
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Unlocked Arcana!! The Adventurers Backpack brings to the table 14 new classes, mountains of spells for all classes, counter spells and spell duels, a fresh easy-to-use approach to unarmed combat, war mounts, rune magic, and a new look at polearms.
But more than that, The Adventurers Backpack delivers a new, innovative approach to equipment and equipping your character. There are 34 unique backpacks complete with all the equipment your character will need! Each backpack comes with cost, weight, and encumbrance value. The backpacks cover it all. There are class-based backpacks for all character classes, general purpose backpacks for dungeons and overland, and special purpose packs such as the medic or dungeon mappers pack. Equipping your character was never so easy.
The Adventurers Backpack brings a whole new dimension to your Castles & Crusades game!
Trollzah! We have just released a new rulebook on the Fantasy Grounds Forge - https://forge.fantasygrounds.com/shop/items/586/view !
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Castles & Crusades: Adventurers Backpack
A whole new renaissance has begun, with years-worth of new C&C content at your fingertips. The Adventurers Backpack is the first major book that focuses largely on player content for Castles & Crusades since the release of the Players Handbook, bringing a mountain of NEW material to your gaming table. Using it along with our Fantasy Grounds Castles & Crusades ruleset and our core rulebooks, Players Handbook, and Monsters & Treasure gives you everything you need to play Castles & Crusades with your others across the globe!
What's included with the Fantasy Grounds version of the Castles & Crusades Adventurers Backpack
- All 14 new classes from the Castles & Crusades Adventurers Backpack and fully draggable into your character sheet.
- Equipment lists containing items that can be dragged to character sheets, treasure parcels, or NPCs for ease of reference, encumbrance calculations, and ease of disbursement. The searchable lists contain all items listed in the Adventurers Backpack (Adventuring Gear, Armor, Weapons, Containers, Charged Items.)
- 34 different equipment backpacks that are fully draggable and auto-expand right into a characters inventory!
- Draggable weapons that auto-enter the inventory, weight, attack type (melee, ranged, thrown), and the damage (with damage type)
- Complete reference material and artwork from the print Castles & Crusades Adventurers Backpack.
- 380+ new spells & runes from the Castles & Crusades Adventurers Backpack, ready to drag and drop to your character sheet.
- Full class descriptions from the Adventurers Backpack for all 14 new classes: Arcane Thief, Archer, Divine Knight, Etheral Knight, Foresworn, Magicuser, Oathsworn, Pacer, Primal Druid, Rune Mark, Seeker, Skald, Thief, and Warrior Priest.
- Automatic addition of class and race traits and abilities when you drag the class link to your character's level summary.
Come Join Us at the Table!
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New Release! C6 Ends Meet
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Built high on cliffs overlooking the confluence of two rivers, Gurthap Keep was a bastion of strength and a haven for the Cult of the Red God. Here, priests of old sacrificed over the tomb of long dead Kha M Thir, honoring him for his long service to the Red God. The dark, gloomy forest gives way to the houses and lanes of a quiet little village. Nestled in the trees, behind a slow-moving steam, the town blends with the forest in comforting shades of green and brown. Solid wooden cabins with high roofs, open windows, and open doors promise a comfort you have not felt in days.
A dog bays somewhere.
You have come at last to Ends Meet.
Trollzah! We have just released a new adventure on the Fantasy Grounds Forge - https://forge.fantasygrounds.com/shop/items/609/view!
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Castles & Crusades: C6 Ends Meet
This is the sixth installment of the Darkenfold Adventures. The adventure can pick up after C5 Falls the Divide, however, it is not necessary to play that adventure to enjoy Ends Meet. The party has found their way onto the Post Road to the east of the town of Ends Meet. The adventure takes place along the northern banks of the Muddy Wash, the Post Road, and Valley Springs. It reintroduces the party to the people and village of Ends Meet.
- Adventure Type: Overland & Urban
- Levels: 5-9
- Party: 3-5 characters
- Setting: Aihrde, Portable to Home-brew
What's included with the Fantasy Grounds version
- Searchable and easy to read Reference Manual incorporating all 17 pages of the print adventure.
- 40+ images & battle maps to share with your players, pins provided as needed as well as DM and player map versions including grid, non gridded with LOS and Dynamic Lighting.
- 30+ NPC and monster records with full color tokens.
- Story entries (as well as other records) are unlocked and are editable for keeping notes and making changes.
- All the spells, items, and magic items you need to play this adventure.
- Rollable tables for encounters & treasure.
- Fully built encounters and parcels.
Come Join Us at the Table!