I read it as "i 8 sum pi"
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I read it as "i 8 sum pi"
I always started with "imagine" but couldn't get the 2 cubed. NowI know, and I'm dangerous!
I am both extremely frustrated and relieved as I type this. If you are having problems with chat sounds not working, go into your DM settings in FG and turn sound ON.
I will second the importance of reading the manual.
This goes with all of the DOE's. Dulux has done a great job with these extensions and making them as intuitive as possible. BUT, that doesn't mean you should expect to be able to use them without doing a little bit of reading and learning. Please, everyone, do yourself a favor and read the manuals :)
Well in my case it wasn't the issues of the sounds not triggering syrinscape, but of the sound-files sometimes "playing" only in theory (as in the stuff was marked as playing but was muted, and no it was not the issue of output devices. I didn't notice it at first. Anyways fixed it now). Fortunately a complete wipe of syrinscape and a reinstall fixed it. One question for you all folks as I don't have the time to sift the forums this week. I made a module of sounds for my friend, I put the links into a miniboard exported miniboards and all that jazz, but he can't find it and surprisingly neither can I when I boot up any campaign. We're using the 5e ruleset for it. Has a recent update borked anything up with exporting modules? I am sorry but I don't have the time to keep up with the news here, i barely carve out 3 hours a week for dnd XD. Thanks in advance to anyone helpful. I tried it both exporting from the 5e ruleset and from another pathfinder campaign I also used sounds in.
I apologize in advance if this is obvious and isn't the issue, but when you export a miniboard, it exports as part of whatever module you exported. Point being, you won't find a miniboard anywhere in your library unless you exported the module as "miniboard MMOaddicted". You should find a module named whatever you called the module export. He should be able to open your library once you launch a campaign and search for the module and then activate the module so it shows up for him. Now that I re-read your post, maybe you did export this way, just trying to confirm.
As a test I just exported a miniboard to a module, exited fantasy grounds and came back in and saw the module right away.
You're right, it is obvious and it isn't the issue :D. I got the file in the modules directory after the export normally, I named it "Sounds for Dae" it's not the first time I export stuff for FG. I mostly did NPCs before. I've got my FG up to date too so I am particularly baffled by this. No hard feelings though, I know how troubleshooting goes, easiest solutions first. BTW I did restart my PC ;).