I haven't done it for Pathfinder, as I've not ran PF in several years, but currently do it for both D&D 5e and Savage Worlds. It makes things much easier as far as combat management goes. I can only imagine it'd do the same for PF.
GB
I haven't done it for Pathfinder, as I've not ran PF in several years, but currently do it for both D&D 5e and Savage Worlds. It makes things much easier as far as combat management goes. I can only imagine it'd do the same for PF.
GB
So far as I know (I don't do 5e or anything but PF), the only appreciable difference in automation is in character generation for PF is much diminished relative to 5e
Any new news about the Pathfinder release? No need for a release date, just some kind of status update is more than enough to keep me exited :)
January would be great! So, what I'll do is I'll start Rise of the Runelords with two different gaming groups on February 5th and 6th. So even if they run a couple weeks late with this, I'll only have to do everything manually for 1 or 2 sessions.
I can't tell if that's sarcasm or not. you know its march right?
Wait, wut?
I'm pretty sure it's going to be released retro-actively 6 weeks ago.
Time-space continuum adjustment in 3... 2... 1...
I'm going to pull a Nostradamus here:
If we flash forward several weeks to, say, March 19th or so, I predict that both of my gaming groups will be entering Thistletop; and my need for Burnt Offerings will no longer exist.
This is why nobody ever wants to give a release date.
People are aware that a lot of this is just good humoured ribbing in anticipation right? It's not bitter complaining.
Also, believe it or not concrete release dates get pushed back all the time unless nothing is said until a product is 100% approved for release and everything approved by all parties. Even then delays can surface.
Anyone who followed Bioware when they were good should have been fully prepared for sliding release windows.
We are waiting on some final things over on Paizo's server to get set up and their main IT person was out all last week due to illness. I *think* that is all that we are waiting on for now.
Thanks for the heads up. Hope he will recouperate soon. Really looking forward to this, but i can wait... well, that was a lie :p. But i can endure the wait. Take the time that's needed for a smooth release.
Anyhow, really apreciate the heads up. Wait, i already said that. Ah well, i really mean it though :)
-- Insert witty comment about Paizo, ill employees, and cure disease scrolls here --
Is there any way that we could be able to change the maps in purchased modules without having to replace all the pins?
My experience playing around with this indicates you can replace a map with a different one that's exactly the same filename. But if it's a different map with different dimensions and/or a different orientation, then the pins won't be in the right places and you'll need to move them around. I'm pretty sure the pins are saved at specific X,Y coordinates that probably won't be the same spots in a different image.
On the other hand, if all your doing is taking the original image, making changes to it (like removing room numbers, labels, and secret door markers) and not changing its dimensions or the file name, I bet it will work.
*Kicking front seat* "Are we there yet?, we passed a McDonalds, I need to pee, are we there yet?".
Doug: I swear to God that I will turn this car around...
Mom is driving right now. I'm sleeping in the front passenger seat until we reach the next stop.
So, what is the first thing that people plan on doing with the datasets when they release?
I am probably going to organise an adhoc "we be goblins" game :)
I'm going to change the filter in my furnace.
I'll spend my time going through the ruleset to see what works and what's included. Go through my current mods and figure out what I still need to keep and what I need to replace. Incorporate Rise of the Runelords into two existing campaigns, and start looking at the next module I want to consider.
I know there's a lot of really technical people in here so how about someone close to Seattle give Paizo a call and offer up some pro bono web developer services. Totally worth it if it gets us content by the weekend!
If Paizo is the license owner to Pure Steam, then it probably falls under the agreement with Smiteworks. Then Smiteworks is the one who will make a FG version if they think it's worth it.
Paizo's not doing the conversions, SmiteWorks is. In my opinion, SW will get around to it if the sales of the other PF modules prove worth it. Here's what has been said previously in this thread;
Welcome, Aventhar! Thanks for the input. You are correct that it is not Paizo, but I am not sure who did it. They have their own web site here.