That’s pretty far reaching. Out of the intended score of my extension. But interesting none-the-less. I’ll look into it.
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I have started looking at this and confirmed that your assertion is correct, LDTE does not roll the other 1d4 die, for a double-click on the Skills tab.
However, the extra die is rolled if one drags from the skill to the little (local) dice tower at the top of the character sheet.
One might ask, “how is this of any help? I can just use the big dice tower.”
This is true, but the original premise of this extension was to provide a little (local) dice tower on the character sheet, so that one didn’t need to rearrange/move any open sub windows when one needed to roll to the dice tower. The current functionality, as it stands right now, meets that criteria.
It is the double-click functionality that was added later as a convenience that fails to work.
That said, I will continue to investigate to see if it is possible to add a minimal amount of code/script to fix this shortcoming. However, if it becomes necessary to add code that traps and handles each individual instance of spell use (e.g. Guidance, Resistance, etc...) then I will not be supporting the additional desired functionality. It would add more code/script and maintenance than I am willing to commit to.
OK so does your extension work for double clicking or is that just something of a side effect? That is the only reason we use the extension in the 5 games I DM and the 3 others I play in. I do not see a dice tower at the top of the character sheet and have not for a very long time.Attachment 46052
Minty explains that the dice tower does not show on gm view. Only PC's well see it on their sheet
Thank you charmov. Precisely.
And fharlang, as I’ve tried to explain, it does not work for double clicking. But I am looking into fixing that.
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Great little extension, thanks for this!
Any chance this can get added to the Forge?
I can see your reasoning on that....
The suggestion for having it added to the forge would:
(1) Raise awareness of the mod as people tend to search the forge and less in the forms for extensions.
(2) Encourages a developer to maintain/enhance the mod.
(3) If/when the mod does get updated the update would automatically be rolled out, rather than relying on me to keep monitoring one of many forum posts for an update.
Until recently I have had no time and little interest in listing my extensions in the Forge.
Now that time permits it, I am starting to add them to the Forge, at my convenience.
I want to look into fharlang's expostulation more thoroughly. I'll list this extension after my investigation (because there might be an update).