You don't need either. You can use both the logo and the font (even if it's for profit) as long as you mention the trademark and both copyrights. See https://www.faterpg.com/licensing/ for more details.
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You don't need either. You can use both the logo and the font (even if it's for profit) as long as you mention the trademark and both copyrights. See https://www.faterpg.com/licensing/ for more details.
Just checked out the link further (I always do a cursory read and then come back to it when my faculties are less clouded), and the only things that are free to use (under the OGL or the CC-CY) are the "Powered by FATE" icon, and the FATE font (both of which I downloaded, with the appropriate bylines (which I cut-n-pasted into a text document). The FATE Logo (just "FATE") and the Evil Hat logos are not for use by the general public. They're considered "creator content" under the OGL and a similar condition under the Creative Commons Act. However I'll e-mail Evil Hat and see if the logos can be incorporated into background designs. otherwise, "Powered by FATE" it is.
They don't want other people's content being associated / mistaken for their's. I think the licensing is fairly clear. However, I wouldn't make a graphics theme specific to Fate. It would be far more useful to have generic "genre" themes available to work with, that could be used with Fate Core, or any other ruleset based on the CoreRPG.
Back to the topic at hand. Are you planning on including the SRD rules in the FATE ruleset? That would be a nice addition.
Yes
I thought you were talking about the Powered by logo. As Valarian said, the other logos stay with Evil Hat :)
So when is this coming out (Beta version or full)?
When I've got it in to a state where there's the minimum of a completed character sheet. 2nd tab being worked on, plus the library. 2nd tab replaces the core inventory with an area for stunts/powers, weapons, armour, other gear.
In the meantime, use the Dresden Files ruleset. That's only one iteration of the Fate engine behind the Fate Core.