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Add such requests to the wish list. (it may also already be there so you can upvote it). Link in my signature.
Hi im tring to make a variant of wizard for a homebrew to make a Defiler wiz ..
how make a defiler point counter , its count a increase numbrer , ( some like inverse the ki points .. ) ?
i want to automatize , and when you load the class , the feature its load like a power inn ( the counter colud increase manually )
want to make some similar with psionic point
Any automation to increase the counter when spells are used would require that you create or use an extension.
You can create a power already, and you can manually increment the number, but not sure the benefit. I think I would just start by having the power create a note effect on the PC, and then have the player manually adjust the number on the Combat Tracker each time. You will have to remember to write down the number if you remove the PC from the combat tracker though.
Hi, regarding Great Weapon Fighting, I've added reroll 2 to my weapon property and it seems to work fine on the regular weapon damage. However, when I add effects like smite, sneak attack, or other modifiers (DMG: 3d6, melee) to the weapon damage that should be rerolled, it does not seem to work with those extra dice.
Is there a fix for this?
According to Sage Advice, Great Weapon Fighting is only suppose to apply to the roll of the weapon.
You can download the PDF here: https://media.wizards.com/2016/downl...Compendium.pdfQuote:
Originally Posted by Sage Advice
Obviously your DM may house rule something different, but the base ruleset follows rules as written.
I have a character in the party whose token always becomes tiny when dropped onto the map from the combat tracker. All the others drop onto the map as medium sized tokens. How do I change the default size of the token when it is dropped?
Make sure that the character has a size noted in the Notes section of the character sheet. Any character with a size of Medium, Small or Tiny will automatically take up a full grid square when added to a map.
Where are the options settings stored? I am trying to help a new GM debug some problems like damage not appearing to clients and I want to make sure when he sends me his data configuration that it includes all the option settings he was using.