83 pages, not sure if this particular issue has been addressed. Odds are maybe, but I could not find it in a search.
I am running with 3.5e and want to have this:
Code:
AURA: 100 foe; Aura of Pain1; DMGO: 1d6+6
I have also tried
Code:
AURA: 100 foe; Aura of Pain1; IF(!friend) DMGO: 1d6+6
In both cases, the Damage over time ends up effecting everyone. Players and NPCs alike. To be clear, I am adding this to hostile NPCs. What I am clearly wanting to have happen here is it should effect players, not the NPCs.
What have I done wrong?