That is one of the clunkier aspects of the extension. What I do is shut off the AURA effect (so it removes the child auras) and then turn it back on once I have edited it.
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Ah ok, that works. Good to know.
Just found this extension and glad I did. Bravo to Author. Took a peek at the code on GIT because I was curious how the concept of proximity was implemented. I'm curious if anyone has tried to define a aura effect to a spell token (b9s spell tokens extension) in the CT, and used it to implement AoE spells like entangles <difficult terrain ect.> Also curious IF someone could link me to a definitive list of community created auras. I searched around and found really old threads scattered around, was wondering if what the best place to look is. Thank you. Bravo again on this extension.
https://www.fantasygrounds.com/forum...Effects-Coding
Isn't B9 spell tokens made to NOT be in the CT?
If you going to use the CT, you can do that with any creature just put an effect on it.
Would Entangle work as an aura? Isn't it a square? As a DM (for ease of implementation) I wouldn't have a concern in making most zone-area spells circular so auras can manage them.
I was really just curious, im still learning my way around some of the automation. Also, can’t you change the aura to square in the options? although this would mean all auras, so really it’s not feasible solution. Again was just curious of about creative uses. I read somewhere on here, that what this plugin does… couldn’t be done :) something about FG having no concepts of “zones” or proximity.. so “how” it works intrigued me. Again, really cool extension
cheers
Removed.