Originally Posted by
Trenloe
Everyone has different levels of expendable income that they can dedicate to the hobby. A lot of people also don't play every week. Or they've already spent money on a physical PHB, D&D Beyond, etc. and they struggle to justify buying the same again (potentially 6 times across a rotating group of players and GMs). It's an understandable "complaint" for some people. We're also in an environment of free or very inexpensive apps (that then hit you with adverts or micro transactions to make their money), where spending more than a couple of dollars for an "app" is against the norm. We know how advanced FG is, and the many thousands of hours that have gone into development, but people purchasing something for the first time and see the (potentially) high level of investment can seem off putting - especially if they're expecting a much less feature rich and in depth application than Fantasy Grounds actually is (based off experience of other apps/purchase models).
Hopefully most people will look past the initial costs and realise, if they're going to use FG for a while, that it's very worthwhile and will hopefully fit within their long term gaming budget. But there will always be some instances where it might not be financially viable (like the 6 player/GM rotating group mentioned) and they need to make the decision of whether the cost vs. advantages of FG is worthwhile for them.