Thanks - looks good!
Printable View
Found minor typo in 2E rules. Romulan D'Deridex ship / frame is size scale 7
This is value set in the PDF
pushed a fix to address this issue.
When creating a ship on the part sheet Talents lose data. Replication steps.
1. Open party sheet ships tab
2. Right click and create item.
3. Name new ship.
4. Drag on Frame record
5. Drag on mission profile
6. Open any Talent added automatically and it will be blank.
Expected data recorded Talents attached to Mission Profile to be copied onto the new ship.
Current workaround to fix is delete Talents with missing data and manually add the back in. This gets back the full information.
[ERROR] Script execution error: [string "CoreRPG:common/scripts/number_linked.lua"]:115: attempt to perform arithmetic on a nil value
Replicate
1. Start a new campaign.
2. Switch on 2E rules.
3. Load 2E rules module.
4. Add a Galaxy ship to party sheet.
5. Open combat tab.
[ERROR] Script execution error: [string "C:ship_main_details_2E:shipprofile"]:22: attempt to call field 'getCompletion' (a nil value)
Replicate
1. Start a new campaign.
2. Switch on 2E rules.
3. Load 2E rules module.
4. Open ships sidebar.
5. Add new record.
6. Start to type into mission profile field.
Thank you for reporting. We will take a look.
Pushed fixes for the last three reports.
In Chapter 3.20, subsection "Step One: Species", the text for the Arbazan race is incorrect. The text here is a duplicate of the Andorian text instead. The species link for Arbazan does have the correct text however.
MOD: moved to STA bug report thread.
Moved back to STA sub-forum. I must have messed up when I merged the other thread.
Getting the following error when trying to create a new Talent to a character sheet:
"[6/1/2025 6:18:05 PM] [ERROR] Script execution error: [string "..rek Adventures 2d20:..ts/manager_char.lua"]:578: attempt to index field '?' (a nil value)"
Steps to reproduce:
- Open a character sheet and go to Abilities tab.
- Select the add button next to Talents.
- Select "Custom" and hit "Ok"
Selecting an existing Talent works (which can then be edited), as does dragging and dropping one onto the list, so there is an easy workaround. Get the same error for both 1E and 2E ruleset options.
The Character Sheet doesn't have a way to delete or replace a selected species. Dragging and dropping a species adds or replaces a second species only - there doesn't seem to be a way to delete or change the primary species entry.
Issue: When dragging a ship weapon (item) onto an NPC Ship record the weapon type cycler is set to "CU" and the following error is thrown:
[ERROR] Script execution error: [string "..rek Adventures 2d20:..ripts/ship_main.lua"]:157: attempt to call field 'update' (a nil value)
Can manually cycle through the weapon types to set the correct value.
Issue: NPC Ship weapon attributes/qualities are not visible on a Ship record once it has been locked. They are still present and apply when an attack is rolled but can't be edited.
Steps to reproduce:
- Create an NPC Ship record
- Manually add a new weapon & include weapon attribute(s)
- Lock the record
- Unlock to edit - the line with weapon attributes is no longer visible
Issue: some talents/ship specials modify tractor beam strength. NPC Ship Record does not allow the Tractor Beam Strength value to be modified.
The issue is that the ship weapon attributes do not become visible again when unlocking (not that they are hidden when locked). They can't be edited once the record has been locked and unlocked again.
Note: when weapon type is set to Tractor Beam, the weapon attributes become visible again after locking/unlocking.
Pushed update to address an error seen in drag and dropping ship weapons to NPC ship records and weapon properties not showing correctly
Ruleset Mode: STA 2E
Issue: When creating a Party Ship from an NPC ship, the Party Ship Shields and Resistance are being calculated instead of using the NPC ship's values. See screenshot.
Steps to Reproduce:
- Select an NPC ship with different scale and resistance values
- Drag to Party Sheet to create a Party Ship
- Open new Party Ship record and compare Shield and Resistance values
Related - for 2E Reserve Power is no longer a numerical value. It is now a binary that is either available or not. Party Ship and Combat Tracker still show as a numeric value in 2E.
I was able to address the first one about the shields and resistance. As for the Reserve Power, I will have to do a more extensive upgrade to show, but for now it will remain a numerical value.
When applying damage to a ship - whether directly from one ship to another in the Combat Tracker or using a Player Character Sheet using the Ship Tactical Station, getting the following error:
[7/20/2025 12:19:59 PM] [ERROR] Handler error: [string "..rek Adventures 2d20:..r_action_damage.lua"]:545: attempt to index global 'rDamageOutput' (a nil value)
We pushed a new build to the Test channel that addresses that issue.
Regards,
JPG
I’m fairly new to Fantasy Grounds Unity, though I’ve been using other rulesets. I’ve been enjoying both the Star Trek Adventures and Captain’s Log rulesets, but I’ve run into a problem:
Whenever I try to have an NPC (for example, a Klingon) make an attack against a PC, I get a console error. I’m simply double‑clicking on the attack button, the same way I normally do in other rulesets. If I double‑click on the damage, that works fine. The error only occurs when I double‑click on the attack.
So far, I’ve:
Tried multiple NPCs (same result)
Tried multiple weapons (same result)
Confirmed that PCs can make attacks without issue
Has anyone else run into this? Am I missing a step, or is this a bug with the ruleset?
Thanks!
Attachment 65005
I found an issue during Starship combat using the STA and STA:CL module...
When I have the NPC Klingon D-7 attack my homebrew Federation ship, everything works fine until I try to calculate the damage the D-7 inflicted. As soon as I press the button to roll damage, a console error appears. This happens with every weapon on the D-7—disruptors, phasers, photon torpedoes—and it happens every time. I noted the damage was always zero, so I made a copy of the D-7 and added damage. But I still get the error. Note: Player-initiated damage rolls work normally; the issue only occurs when calculating damage done by the NPC ship. Screenshot attached.
Attachment 65043 D7 Copy
Attachment 65046 D7 from Module
Characters from the starter set post an popup error to the console when trying to role an Unarmed Strike attack.
Module: Star Trek Adventures 2e Starter Set
Character: Pre-Gen character Burk ven Jaxa
Steps to Reproduce:
1. Goto the action tab.
2. Press the Unarmed Strike attack button.
Issue: The attack does not role an attack check, but instead pops up the following error in the console:
Attachment 65186
Pushed a fix for this report
The Talarian Hook Spider seems to have elements of the Targs stat block in the creatures section of STA 2e Core Rulebook
Issue: Can't delete items from the Department Choice list on Career Path records.
To recreate:
- Open Career Path records
- Create a new Career Path
- Go to Other tab
- Add items to the Department Choice list.
- Select "Edit List" - no delete control appears.
Pushed a hotfix for this issue.