that is interesting. I use a batch file and 7zip to zip up mine and have never encountered an issue.
that is interesting. I use a batch file and 7zip to zip up mine and have never encountered an issue.
Yeah I never did till now with powershell. Basically even the old ones I did weeks ago stopped working with this release - fine if I go back to PREV release. Gist is I did them all manually leaving the comments as they were - with right mouse and compress files in windows 10 and it worked. Just got done redelivering all my extensions here and in DMsG. What a pain. Glad I figured it out - thanks to you for providing the clues.
yeah, glad you go it fixed. sorry for the misleading path down the comments issue. I know I experienced that previously, I guess they have made changes to the xml parsing behavior since then.
I use a simple batch file like this to auto build for both classic and unity.
Code:cd "C:\Users\John\Projects\Shops\extension\"
7z a "Shops.zip" *
COPY "C:\Users\John\Projects\Shops\extension\Shops.zip" "C:\Users\John\Fantasy Grounds\extensions\Shops.ext"
MOVE "C:\Users\John\Projects\Shops\extension\Shops.zip" "C:\Users\John\Fantasy Grounds Unity\extensions\Shops.ext"
I'd like to suggest adding another button, "Stand Up" which removes the prone condition.
Also, would it be possible to put the buttons list higher up, under the Weapons list. some characters have a ton of powers that I have to scroll through and having them higher up would be nice.
It’s strictly supporting the RAW 5E in the PHB pages I listed. Trying not to keep adding everything that can be added as it would be never ending. Not sure why FGU leaves it to DM to remove prone as I can see a use for something like that - but also players being able to remove effects would need to be limited to only on turn and such.
Gist is “stand up” is not one of the official actions - though I suppose it should be.
For the move up these things are additional actions per PHB - hence they are added at bottom of pc and NPC sheets. NPC sheet is formatted differently than PC sheet but same sub window is appended at bottom of both.
Very interested in this extension.....sorry if this has already been answered, but I know there's always a possibility that extensions can class, but for a FGU licensed user, will this work with the Rob2e DM and Player tools running along side of it? Thank you in advance for your time.