Thank you very much!
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Thank you very much!
It's definitely meant for current builds of FG. If you want to use it with pre-feb-16th rulesets, you can download the version in the first post. Neither works with Kel's extension.
Almost all the new updates I've come out with since Feb require the current version of FG.
I wonder if I'm doing something wrong. The "action only" option seems not to be working. I enable it for an equipped weapon in FGC and it doesn't apply the effect to the roll. See screen shots...
Attachment 45625
just confirming whats the current clashing/incompatibility with Kel's FullOverlay, if any? now
Yeah, I want to "integrate" it, which means that I actually want to do it different :D I want to make the effects' system a bit more context-sensitive to improve performance, maybe with some nice gimmicks to improve readability of effects etc. :) (also with the idea to make my own AURA stuff since I am not so "happy" about the existing solutions)
With that I want to say, it will take a while, especially because there is also the skill roll stuff for the actions tab which got often requested :) (and my life is still very busy :D)