Originally Posted by
Kelrugem
yup, the damage type critical is doing that, but only works in effects as far as I know :) when you just add an additonal damage die in the weapon entry with that damage type then it will be always rolled; but DMG effects with that damage type will only be triggered on crits then :) Like DMG: d10 fire, critical; I want to convert the advanced effects extension of Celestian (5e), there it is possible to add effects which only work with a specific weapon to avoid that such effects have to be turned off for other weapons :)
And of course I will name you :D