It changes these functions in the 3.5E ruleset files:
ActionDamage.decodeDamageTypes, ActionDamage.getDamageAdjust, EffectManager.getEffectsByType
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It changes these functions in the 3.5E ruleset files:
ActionDamage.decodeDamageTypes, ActionDamage.getDamageAdjust, EffectManager.getEffectsByType
JPG
Is there a way to automate NPC attacks in the current 5e ruleset, or is it all by hand for now?
edit: Found it now, though spellcasting classes are confounding me. Can't really figure out how to set the PCs up so that the preperation/casting works according to the rules.