Reply to Trenloe and ZorxPotz
Thanks for reporting both of your troubles. I have some further questions.
Can you use the "Add" feature to create a new module entry that does not fail?
When does the error occur in the program?
Could you post the paths the program is listing as the valid module paths?
Has Fantasy Grounds 2 been installed in the default directory?
Have either of you tampered with the Fantasy Grounds 2 modules?
Until this is fixed you can uncheck the "Use modules from the module manager to lookup data" option and the program should work regardless of this problem.
Currently I am debugging the program, but I can't seem to find any problems on my 32 bit machine. I will need to wait till I can access my 64 bit machine to do further diagnostics.
Best Regards,
Cody Stebbins