It's not an official stat block, but I prefer simplicity.
E.g. the Oread Guard has Power Attack, but automation in FG on that is practically non-existant, while it would be so much easier and straight-forward to just have a two-action attack that includes an extra damage die in the damage section.
Also, the tracking after the two or three action icon works properly when opening the full creature window; it just doesn't work in the combat tracker attack section.

