I have pushed a new build for Genesys and Star Wars to take care of the reports related to the clean up.
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I have pushed a new build for Genesys and Star Wars to take care of the reports related to the clean up.
Skills tab broke on last update. I posted about it on discord, because it was easier to get pictures there.
jep. skill tab broke. and you cant create npc. because the skill tab shows no skill
I pushed a hotfix and responded there. Please run an update.
Skill tab fix. there ist still the grafik error in the action tab. the abilities are not displayed proberly
stilll got this issue:
Attachment 64304
Star Wars system's symbols font is broken. It's now using the Genesys symbols instead, and is missing the symbols for the various Force points.
Just looked and for some reason all of the fonts in graphics/graphics_fonts_sw.xml were commented out???
Pushed updates for both Star Wars and Genesys
Grats. Still got an error on entering a vehicle.
Here the PicAttachment 64322
and the second one
Attachment 64323
Please send put a copy of that character here for me to look over. I'm unable to replicate it on my end
I'm also not seeing that as well. Maybe you have an unpacked extension/ruleset that is overriding my changes.
Attachment 64324
open the npc smuggler baron and then go to the vehicle tab. the vehicles itself are not the problem.
There are no modules I'm aware of and don't have access to that NPC. I have pushed a hotfix for your report.
okay thats fixed. thanks.
still get some errors in the genesys ruleset/ct/client_ct_entry... on the player side there occur errors. if they open the Combat tracker.... we tried to fix it on ourselves but there are still problems.
Thanks for your help so far!!!
Pushed a fix LIVE that will hopefully address the combat tracker issue.
No that wasnt good. Now u cannot roll for iniative. The next actor button has no function and the question marker disappeared. So the star wras rule for iniative cannot be applied.
That was a step back
I'm going to need more information on what you mean by the question marker. Are you referring to the initiative skill indicator?
Also what is the normal process in rolling initiative? I'm not seeing any way besides visiting the NPC sheet to roll initiative
there are several options. roll ini for friends for foes or for all. options for the gamemaster
if u roll and start the round every player has a questionmarker and the gm can chooose u acts first. its a critical item in star wars gameplay. the player can choose evry round who will acht first or second, etc. and the gm can also choose who can act first of his npc. u klick on the questionemark this player achts if u go on next actor the questioned mark disappears and u choose next, and so on.. until als marks are gone and the next roeund start
Ok, thanks, I think I see what you are referring to. I'll see about getting that up and running again.
Pushed a new build. i haven't changed any of the underlying code but added the buttons I missed. I see the options you are describing, but will need you to look it over and see if it's functioning as it was.
Hi Everyone
First of all, I am so sorry to disappear
Thank you so much srbongo, superteddy57 and others helping with the rulesets
I will take a look at all the recent work done on it, and will get familiar with recent advancements in FG
I still have a lot of neat ideas to improve the rulesets, and I still want to finish the missing features too!
Thanks again
I will also make sure to update the initial post with my Discord user, so it will be easier to contact me if needed!.
Again thanks everyone
Our pleasure, I did a lot of cleanup to be in line with the current design philosophy the commercial rulesets just received. If you have questions, reach out.
Hi all.
Since the update we are unable to edit the base characteristics of skills on characters. Since it is a pretty regular procedure for attack skills and others and many talents interact with it it is a bit of a problem.
Thank you all for your hard work!
ADDENDUM:
Less of an issue but I had a player pick up the character of an absent player and they reported not being able to "release" the character by right clicking the portrait as usual. I had to go into the characters menu and clear the owner.
Add 2# IDK if this is a bug or preference but skills seem to be adjusted by clicking of them now? It used to be a box where you had a quick overview of ranks.
Great to see you back Johniba!
I can confirm this issue.Quote:
Less of an issue but I had a player pick up the character of an absent player and they reported not being able to "release" the character by right clicking the portrait as usual. I had to go into the characters menu and clear the owner.
Also. Wasn't there a number box attached to each skill, indicating how many times you'd had upgraded the skill or am I imagining things?
Yes there was! I also miss that
@johniba,
Should we go ahead and finish looking at the recent issues, or did you want to look at them?
Thanks,
JPG
there is still an error on the star wars theme. and the tabs of the pc on the right side are very hard to read. white letters and a light blue backround
I am unable to remove critical injuries.
I am running Terrinoth Campaign and know that its not supported by the Genesys:campaign/scripts/char_skill.lua: 114 attempt to index global 'characteristic" (a nil value). So it sounds like this pulled a null for some reason. It would also be nice to see ranks in skills on the Skills tab.
If these are all known no problem.
@MMOaddicted and @ viresanimi - You might need to walk me through your steps as I am able to click on the characteristics (example Brawn) and type a number into the field to change it. These fields have no read only set upon them so I'm a bit confused on your experience since I'm able to change them.
@Sherardp I checked this and I'm not receiving this error and the field is available. So can you describe the steps you are taking to produce this?
@Sherardp - The critical injury list will show delete buttons if you hit the edit button in the bottom right corner.
I cannot remove critical injuries from NPCs.
The "DELETE" garbage can symbol does not show up to the left of neither Critical Injuries nor Motivations in a NPC window.
EDIT: And there is no edit button on the NPC pages, just the lock/unlock button in the top right. Unlocking the NPC window does not make the delete button appear.
Also, will it stay that NPCs now, like items and skills and everything else, have a "locked" and "unlocked" mode to their windows?
Further, is there a way to add back the book icons to abilities, skills, inventory, etc. so you can open the respective lists from the PC/NPC sheet? That made getting to these tabs quicker than finding and clicking them on the UI to the right.
I'm also so glad to hear from you again johniba!
Pushed a fix live for your reported issue.
Thanks!
Another thing I noticed: The skills on PC and NPC sheets no longer display the skill rank as a number, making it harder to in- or decrease it. All you can do now to decrease or increase it is click on the example dice pool besides the skill name.
EDIT: Can the change to NPC sheets be reverted so I can equip/carry/not-carry items on NPCs and change values on their sheet without unlocking/locking it all the time?
EDIT 2: When you lock an NPC sheet, the DELETE icon appears next to custom skills. Shouldn't the DELETE icon appear next to all skills when *unlocking* the NPC sheet?
So just wanted to check, how well is this rules set doing currently?
what about the star wars theme? someone there to fix it?