I've looked a few times, but i'm not seeing an example of where I add an effect due to a failed save and that effect has x or 1dx duration. I could make a custom effect and add that I think but was wondering if there was some way to do it straight with the code. e.g.
SAVEADD: Unconscious (for 10 rounds). I can get the Unconscious to kick just not the duration for it.
PF1E..
Thanks.

