Ah, I should have read the first post in this thread more carefully. They don't get the FROMAURA effect (which is where I stopped reading) but still get whatever the aura effect is.
Printable View
Ruleset 4e
Clean test campaign
Extensions: Token Height Indication 4.20 and Aura Effects v1.11
Both extensions need to be loaded to get error.
Error happens on map load when two or more tokens have aura effects applied.
[7/4/2022 8:02:16 AM] [ERROR] Script execution error: [string "hardlocked"]:3: C stack overflow
[7/4/2022 8:02:16 AM] [ERROR] Script execution error: [string "common/scripts/button_record_locked.lua"]:11: C stack overflow
[7/4/2022 8:02:16 AM] [ERROR] Script execution error: [string "common/scripts/button_record_isidentified.l..."]:11: C stack overflow
[7/4/2022 8:02:16 AM] [ERROR] Script execution error: [string "campaign/scripts/imagewindow_header.lua"]:7: C stack overflow
[7/4/2022 8:02:16 AM] [ERROR] Script execution error: [string "campaign/scripts/image.lua"]:7: C stack overflow
[7/4/2022 8:02:16 AM] [ERROR] Script execution error: [string "common/scripts/list_viewers.lua"]:9: C stack overflow
[7/4/2022 8:02:16 AM] [ERROR] Script execution error: [string ""]:5: C stack overflow
[7/4/2022 8:02:16 AM] [ERROR] Script execution error: [string "campaign/scripts/imagewindow.lua"]:47: C stack overflow
[7/4/2022 8:02:16 AM] [ERROR] Handler error: [string "scripts/manager_image.lua"]:145: C stack overflow
[7/4/2022 8:02:16 AM] [ERROR] Handler error: [string "scripts/manager_effect_aura.lua"]:486: C stack overflow
I can supply campaign if needed.
I can make it go away by commenting out TokenHeight.refreshHeights() on line 257 of image.lua in my extension. I could push the update, but then nobody can see a height change until somebody adjusts the height of any token. I can do that if need be, unless you see something on your end.
@bmos It looks like image.lua : onIinit is called just once without Aura Effects and 29 times with Aura Effects (for 6 tokens). I put in a boolean to protect against repeated calls, but that's not working - is there any way a bunch of new images are being created?
Okay, reverted TokenHeight back to v4.19 until I can figure out a better way of forcing the indications to show up automatically for the server and client. In the meantime, unfortunately you'll be stuck with having to manually adjust a token by the GM once before it can be adjusted by a player thereafter. Aura Effects is all good - it was something weird in TokenHeight.
Does anyone know what extension lets you see auras?
I remember coming across it here at some point, but can't find it for the life of me.
I want to link in the Forge description of this extension.
https://forge.fantasygrounds.com/shop/items/620/view
I've never used it, dunno how well it works but this is likely the one you talkin about.
https://forge.fantasygrounds.com/shop/items/149/view
This is the one I use for spell tokens.