Got another bug discovered with the most recent update.
It would appear that now BCEG conflicts with the base game's saving throw usage, at least within the 5E rule set. Please see the picture attached.
Attachment 54081
Using BCEG syntax to prompt a saving throw works fine, but using the base game's syntax to do so generates the error in the image. I isolated this down to BCEG only, didn't have any other extensions running, and confirmed that this isn't an issue with the base game itself, as the saving throw syntax works fine when the game is run with no extensions at all.