invisible power has no description to explain how it works
Printable View
invisible power has no description to explain how it works
I am in the process of updating the Players Guide, then the GM Guide and then I am gonna need your db.xml files so I can sed the crap out of them and make them work with the changes I am making. But this might be a while.
Updated GM & Players books, all the images are WEBP format now and some other changes and bug fixes. Let me now if you have any issues (it will go out in Tuesdays update tomorrow).
Pushed hotfix for all campaign books to make them compatible with new SPC links
Hi, for the Super Powers companion for SWADE, we need the ability to change the trait linked to a power. For example, for some characters a ranged power may be linked to shooting. For another character, it may be linked to Focus. Right clicking on the trait die and going to trait info allows me to add a line item but just adding a modifier and I can't remove shooting as the linked trait. I'm sure there are other examples, but ranged attacks and possibly melee attacks were the ones that we were trying to solve yesterday. This is latest FGU with everything fully updated.
This is built into Savage Worlds ruleset already (at least if I understand what you are saying).
Right click on the power/ability link (the red/white dragon icon in the default theme) and select Attack info, then right click on the box where the linked trait is (shooting etc.) and select Set Trait and type the Trait you want it to use. I made a little GIF.
https://cdn.discordapp.com/attachmen...1ec79ef48be4f&
You're welcome.
Thanks. I guess I just saw a dropdown and assumed it couldn't be changed. Kind of non-intuitive. But, many thanks for the clarification.
With the new Effect system upgrade coming soon, I guess I am going to have to get updating all the effects and powers for the Super Powers Companion soon. Got a few other projects to complete first. Feel free to remind me (post a reply here)