Originally Posted by
cmdisc
My wife would agree with your wife. :P
I see where you're coming from with the Attribute point spread. My concern was just if we're treating 2 as stat average and if most people are going to go average in each stat to start (taking a 1 reduces Life and Death rolls to a coin toss), this leaves 3 points left to spend. The skill point system really requires people to put at least 1 of these points into Intel or Det. If you don't, then the points fall a little short. So this limits build options. I could make Big Dumb Jock with a spread of Str4, Coor3, Int1, Det3, BR3, Per1 (I'm thinking of Biff Tannon in 'Back to the Future' or Gaston from Disney's 'Beauty and the Beast'). This means he's mostly average in Innate skills, has several 1's spread around in them, can drive a car, and might know which way to hold a map if he finds one, but that's about it. He doesn't actually have the points to be great at Throwing, Jumping, Swimming, or anything sporty. And if I reduce his Str to up his Int or Det for the points, then he's not big anymore...just average for a man. I suppose I could drop his BR to 2 (he's big, but no more healthy than anyone else) to up his Det to 4. Big dumb jock who is clueless, but doesn't stop at anything.
So in short, I'm of the mind there needs to be a few more Skill points added. But that's just imho. Unless you're adamant on this, I'd suggest bouncing it off everyone else to see what they think. If no one else agrees, then no biggie. It's possible I'm just in the minority with it.