Thanks Urqy.
Update:
I have no idea on how to create modules/extension/coding/scripting in general, but interesting observation with this issue as I was troubleshooting this morning. I found that if I start up FGU and log into my campaign the issues above are occurs. (image below of gm/localhost player side by side look at where they destiny chits are for reference)
Attachment 55007
But, if I exit that campaign and immediately host again without exiting FGU, it works as intended?!?! Then every time I exit and rehost, it cycles as working/not working/working/not working. (see image below)
Attachment 55008
I can immediately tell if it's working as the destiny chits will look like the second image. The only thing I did was exit and rehost. So... if it consistently works of others, maybe a work around until smarter people figure it out.