I was curious if the suggested changes from Bmos to improve compatibility with his ammo ext and this one might get up streamed into the 5e version on the forge? Thanks!
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I was curious if the suggested changes from Bmos to improve compatibility with his ammo ext and this one might get up streamed into the 5e version on the forge? Thanks!
No worries. I appreciate the response!
Just checking back in to see if you have given the changes suggested by bmos consideration and if you still intend on rolling them into the current version? Thanks!
Updated with BMOS compatibility. Should be in forge already.
Very cool!
Thanks!
OK, this might be WAY too out in left field, but I'd like to start looking into how I can combine the "Equipped Effects"/"Automatic Effects" functionality to automatically add effects so I don't forget, with the ability of "Advanced Effects" to only apply effects when those effects are attached to the item in use. I was thinking about a function or something that would copy effects applied by "Equipped Effects" to the Effect fields added by Advanced Effects. Not sure when I'd execute the function, but probably when added to the inventory. I don't know what the guts of these extensions look like, and I could see the possibility of effects being added over and over again every time an item is equipped, so I'd need to handle things like that.
Also, because I didn't create those other extensions, this would only be for my campaigns unless I figured out a way to do it outside of those other extensions.
So, am I crazy?
I would be interested in having the functionality of both as well.