I'll have to let all that sink in.
You are right there was much time spent absorbing the chaos. GURPS just has so many variables it may not be possible to account for every edge case. I have done my best for a first shot endeavor.
At the moment I'm trying to nail down the last of things needed to populate everything like Advantages, Skills and so forth but I'm anxious to get back to working on my game world. I'm sure my players are wondering if I ever will.
After that, if I regenerate some energy for it I'd like to redo this as a more web based cross platform application but that is going to depend on interest and mostly my own time.
What began as a passion project to remedy the envy towards what other rulesets had at their fingertips has evolved into much more than I expected. BUT, I see the light at the end of the tunnel.
There are some things I'd like to add and some refinements that are needed but once I get this last push wrapped up I plan to rest for a bit and do some world building.
I should have an update for everyone Wednesday, I just want to test as much as i can before releasing into the yonder.

