Might have to do with how most people react to pepper. But that's the genious part with pepper, the added security over salt.
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The downside to either approach is that when you turn the keyboard over to find your secret password, all the salt falls out.
You're all wrong - its paprika, not salt or pepper.
(Or is it cinnamon? :confused: )
Updates
- [PFRPG/3.5E] Increase default class record size.
- [PFRPG/3.5E] Added handling of prestige class spell class level increase.
- [PFRPG/3.5E] Added sorting to favored class selection.
- [CoreRPG+] Unable to edit items within PC inventory in Manage Characters mode. Fixed.
- [4E/PFRPG/3.5E] Script error when opening mini sheet in Manage Characters mode. Fixed.
- [5E] All NPC special ability effects disabled when taking regeneration disabling damage. Regeneration effects with disabling damage types moved to their own effect line in CT.
- [PFRPG/3.5E] Skill ranks not calculating correctly when levelling by dropping class onto PC. Fixed.
Data Updates
- [SW] The Flood data fixes (Strange Locales typo, broken link)
- [SW] Grim Prairie Trails data fix (Broken link)
JPG
Updates (from Ikael)
Deadlands Reloaded
- Improvements to Power sheet
- Defeated Marker feature added to Humans and Critters
- Human sheets from modules display read-only icon
- [Bug] Human was not included into default sidebar set
- [Bug] Cannot award fate chips from character selection screen
- [Bug] Combat Tracker propted soak button for NPC although it doesn't work
- [Bug] Combat Tracker script errors
- [Bug] Chase Tracker visual issues
Also, he performed some clean up of the code for a number of extensions as he is reviewing the SW DLC.
Cheers,
JPG
Well done Moon & Ikael :)
Updates
- [PFRPG/3.5E] Minor adjustments to class feature duplicate combining logic to handle more cases.
- [CoreRPG+] Story navigation index button would incorrectly use story record names without parentheses. (i.e. "Index" instead of "(Index)") Fixed.</li>
Regards,
JPG
Updates (from Ikael)
Not sure how many of these were already announced, but grabbed the latest version from the ruleset and extension.
SW Ruleset
- Improvements to campaign records
- GM Tools window can be resized
- Card Deck and Bennies tool can be added to desktop by right clicking on it and selecting "Add to Desktop"
- In weapon sheet range, rof, shots and minstr fields are not showed for Melee typed weapon
- NPC and vehicle sheets from modules display read-only icon
- Improvements to /version command
- Improvements to library windows
- New filter options for sidebar Edges, Hindrances and Skills
- Races, Skills, Powers, Edges, Hindrances, etc. records can be shared with right click menu option
- [Bug] Rolling power from CT entry displayed "Unskilled" even if character had the skill
- [Bug] CT didn't check Deadlands: Reloaded human abilities correctly
- [Bug] Library equipment list had massive height
- [Bug] Library equipment list did not display notes properly
- [Bug] Skills, Edges, Hindrances etc. could not be added to sheet by dragging from link inside the record
- [Bug] Bonuslist's label was not updated when source name changed
Deadlands Reloaded
- Improvements to Power sheet
- Defeated Marker feature added to Humans and Critters
- Human sheets from modules display read-only icon
- [Bug] Poker Table: Player could not see their own cards
- [Bug] Poker Table: Player could not reserve seat
- [Bug] Poker Table: Player could not switch seat
- [Bug] Poker Table: Player could fold
- [Bug] Poker Table: Option "Hide player cards when private" was not respected
- [Bug] Human was not included into default sidebar set
- [Bug] Cannot award fate chips from character selection screen
- [Bug] Combat Tracker propted soak button for NPC although it doesn't work
- [Bug] Combat Tracker script errors
- [Bug] Chase Tracker visual issues
Regards,
JPG
Also, I've been working on a new internal process for pushing products into our update system, which will trigger FG to re-download products as the way files are built is slightly different. I'm mostly using for SW for now, and limiting to beta version prior to v3.3.0 release.
Just a heads up for those on the Test channel wondering why they are getting update notifications.
Regards,
JPG