What about the Improved Toughness feat? :°D (ahahha)
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What about the Improved Toughness feat? :°D (ahahha)
Isn't that 3rd party?
Looks like there are two discrete versions for players and monsters from different publishers.
Flaming Crab Games: https://www.d20pfsrd.com/feats/3rd-p...ved-toughness/
Rogue Genius Games: https://www.d20pfsrd.com/feats/3rd-p...hness-monster/
Oh! I will add a rulesystem check so it does 3.5e correctly.
I went straight to Pathfinder a couple of years ago after past brief forays into 4e and CoC, so I never played the 'original'.
If you ever notice things that are done in a Pathfinder way in my extensions, please just keep pointing them out so I know to adjust them. I only just noticed that there were more perception subskills in 3.5e which is pretty neat.
This extension is great! :D
Is there anyway to use the MHP:N effect on NPCs?
I would personally be using it so when i apply templates... I don't have to manually adjust their hp. Would definitely be prefect for that
It would be perfect for templates. I would be able to make templates in the Effects tab and just drop them on whatever NPC is on the combat tracker.
For templates: There is the advanced bestiary in the store which also adds an extension which adds templates and their automation :) (it is pretty good actually, though I do not know whether or not it supports features you want, but certainly automating changes for HP coming from templates and a lot of other things :) Hopefully I didn't misunderstand you. Just in case no-one knew it before someone spends too much time on developing template automation :D )