Same goes for pretty much any ranged weapons. The old ones (like, those who were scripted like last year or so) still work, but can't change ammo and if they run out, it's over.
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Same goes for pretty much any ranged weapons. The old ones (like, those who were scripted like last year or so) still work, but can't change ammo and if they run out, it's over.
Hey,
I'm generally not working on extensions anymore, but if anyone is interested in updating this the code is on GitHub and if you make a pull request I can publish it to the Forge.
For now I have de-listed the extension.
Happy Holidays~
Actually I felt like dropping a little Christmas gift for y'all so enjoy v4.8 which seems to be working again <3
I haven't tested it that comprehensively because I don't remember how it all works, but the basics appear to be working.
The PFRPG2 weapon editor window is a bit weird because you have to scroll past the effects to get to the ammo section.
I also dropped 4E as the code of that ruleset seems to be diverging more from the others.
so much love <3
Thx bmos
Thanks, bmos, much appreciated :)
thank you very much :o
This one is now throwing an error in test channel when attempting to roll damage.
Script execution error: [string "FG-Ammunition-Manager:...5e_char_weapon.lua"]:33: attempt to call field 'performRoll' (a nil value)